AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games on Android in Switzerland: Q1 2024
Explore the performance trends of the top 5 sandbox-like games on Android in Switzerland for Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 sandbox-like games on the Android platform in Switzerland. The data, sourced from Sensor Tower, reveals intriguing insights into weekly downloads, revenue, and active users for these popular applications.
Roblox experienced fluctuations in its weekly revenue, starting strong with approximately $80.8K in the first week of January, then dipping to around $43.6K by mid-January, and recovering to nearly $49.3K by the end of March. Weekly downloads ranged from 1.9K to 2.8K, showing a slight decline towards the quarter's end. Active users started at 191.9K in early January and ended at 177.2K by late March, indicating a gradual decrease over the quarter.
Minecraft saw its weekly revenue peak at about $3.7K in the first week of January, then stabilizing around $2.4K to $3.2K for the rest of the quarter. Downloads showed a downward trend, starting at 1.3K in early January and dropping to just over 100 by the end of March. Active users fluctuated between 30.4K and 36.0K, maintaining a relatively stable user base.
PK XD: Fun, friends & games showed consistent weekly revenue, starting at $603 in the first week of January and ending at $508 in late March. Weekly downloads varied, with a significant increase in late February, reaching 686. Active users showed some growth, starting at 6.7K in early January and peaking at 7.6K in late February, before settling at around 6.8K by the end of March.
ZEPETO: Avatar, Connect & Live had a steady weekly revenue pattern, peaking at $543 in mid-February and ending at $294 by late March. Download numbers hovered around 466 to 635 throughout the quarter. Active users remained relatively constant, starting at 4.0K and ending slightly higher at 4.3K.
Finally, Terraria exhibited lower revenue figures, with a peak of $253 in late January and fluctuating between $111 and $241 for the remainder of the quarter. Downloads saw a significant decline, starting at 187 in early January and dropping to just 20 by late March. Active users followed a similar trend, beginning at 324 in early January and decreasing to 185 by the end of March.
These trends highlight the varying performance of sandbox-like games on Android in Switzerland for Q1 2024. For more detailed insights and data, visit Sensor Tower.